Searched refs:spotFactor (Results 1 – 2 of 2) sorted by relevance
680 math::VEC2 spotFactor = light.GetSpotFactor(); in SetValue() local681 spotFactor.x = floatValue; in SetValue()682 light.SetSpotFactor(spotFactor); in SetValue()688 math::VEC2 spotFactor = light.GetSpotFactor(); in SetValue() local689 spotFactor.y = floatValue; in SetValue()690 light.SetSpotFactor(spotFactor); in SetValue()
807 … math::VEC4 spotFactor(resLight.GetSpotFactor().x, resLight.GetSpotFactor().y, 0.0f, 0.0f); in ActivateVertexLight() local810 spotFactor.y = nw::math::CosRad(resLight.GetSpotFactor().y); in ActivateVertexLight()817 spotFactor.y = GREATER_THAN_ONE; in ActivateVertexLight()831 spotFactor); in ActivateVertexLight()