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/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_MeshRenderer.cpp251 int shapeIndex in RenderParticleShape() argument
260 ParticleSet* particleSet = particleModel->GetParticleSets(shapeIndex); in RenderParticleShape()
264 ParticleShape* particleShape = particleModel->GetParticleShapes(shapeIndex); in RenderParticleShape()