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Searched refs:shaderParameter (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SimpleMaterialActivator.cpp82 (shaderParametersHash != materialHash.shaderParameter) || in Activate()
87 materialHash.shaderParameter = shaderParametersHash; in Activate()
Dgfx_MaterialActivator.cpp66 (shaderParametersHash != materialHash.shaderParameter) || in Activate()
72 materialHash.shaderParameter = shaderParametersHash; in Activate()
Dgfx_Material.cpp401 … ResShaderParameterData* shaderParameter = static_cast<ResShaderParameterData*>(parameterMemory); in CopyResMaterial() local
402 *shaderParameter = ResShaderParameterData(resShaderParameter.ref()); in CopyResMaterial()
406 shaderParameter->m_Parameter.m_Value[j] = resShaderParameterValue.ref().m_Value[j]; in CopyResMaterial()
409 offsets[i].set_ptr(shaderParameter); in CopyResMaterial()
Dgfx_DirectMaterialActivator.cpp64 materialHash.shaderParameter = 0x0; in Activate()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_RenderContext.h140 u32 shaderParameter; member
642 shaderParameter = resetValue; in ResetMaterialHash()