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Searched refs:setFrame (Results 1 – 8 of 8) sorted by relevance

/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmParticle.cpp81 void SmParticle::SetAnimationFrame( f32 setFrame ) in SetAnimationFrame() argument
92 if (setFrame > endFrame) in SetAnimationFrame()
94 setFrame = endFrame; in SetAnimationFrame()
98 if (m_AnimationFrame != setFrame) return; in SetAnimationFrame()
103 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame( setFrame ); in SetAnimationFrame()
106 m_AnimationFrame = setFrame; in SetAnimationFrame()
DSmLayout.cpp135 SmLayout::SetAnimationFrame( f32 setFrame ) in SetAnimationFrame() argument
137 m_AnimationFrame = setFrame; in SetAnimationFrame()
DSmModel.cpp290 SmModel::SetAnimationFrame( f32 setFrame ) in SetAnimationFrame() argument
292 m_AnimationFrame = setFrame; in SetAnimationFrame()
DSmCamera.cpp250 SmCamera::SetAnimationFrame( f32 setFrame ) in SetAnimationFrame() argument
255 m_AnimationFrame = setFrame; in SetAnimationFrame()
/NW4C-1.3.3/demos/Nw4cDemo/include/
DSmModel.h90 void SetAnimationFrame( f32 setFrame );
DSmParticle.h53 void SetAnimationFrame( f32 setFrame );
DSmLayout.h162 void SetAnimationFrame( f32 setFrame );
DSmCamera.h202 void SetAnimationFrame( f32 setFrame );