Searched refs:sceneRoot (Results 1 – 4 of 4) sorted by relevance
38 void InitializeScene(nw::gfx::SceneNode* sceneRoot);41 void TraverseScene(nw::gfx::SceneNode* sceneRoot);
145 SmSceneCtrl::InitializeScene(nw::gfx::SceneNode* sceneRoot) in InitializeScene() argument148 sceneRoot->Accept(m_SceneInitializer); in InitializeScene()151 TraverseScene(sceneRoot); in InitializeScene()157 SmSceneCtrl::TraverseScene(nw::gfx::SceneNode* sceneRoot) in TraverseScene() argument160 sceneRoot->Accept(this->m_SceneTraverser); in TraverseScene()
1052 SceneSystem::InitializeScene(gfx::SceneNode* sceneRoot) in InitializeScene() argument1055 sceneRoot->Accept(this->m_SceneInitializer); in InitializeScene()1058 TraverseScene(sceneRoot); in InitializeScene()1063 SceneSystem::TraverseScene(gfx::SceneNode* sceneRoot) in TraverseScene() argument1066 sceneRoot->Accept(this->m_SceneTraverser); in TraverseScene()
610 void InitializeScene(gfx::SceneNode* sceneRoot);617 void TraverseScene(gfx::SceneNode* sceneRoot);