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Searched refs:sceneEnvironmentSetting (Results 1 – 18 of 18) sorted by relevance

/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp172 SmSceneCtrl::SetSceneEnvironmentSetting( nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting ) in SetSceneEnvironmentSetting() argument
175 sceneEnvironmentSetting->ResolveReference(*m_SceneContext); in SetSceneEnvironmentSetting()
176 sceneEnvironment.ApplyFrom(*sceneEnvironmentSetting); in SetSceneEnvironmentSetting()
DGfxCtrl.cpp558 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in CreateSceneEnvironment() local
561 NW_NULL_ASSERT(sceneEnvironmentSetting); in CreateSceneEnvironment()
562 m_SceneEnvSetting = sceneEnvironmentSetting;; in CreateSceneEnvironment()
/NW4C-1.3.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp248 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
251 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
252 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.3.3/demos/Nw4cDemo/include/
DSmSceneCtrl.h44 void SetSceneEnvironmentSetting( nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting );
/NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp382 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
385 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
386 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.3.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp435 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
438 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
439 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp285 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
288 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
289 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp355 …for (ut::MoveArray<gfx::SceneEnvironmentSetting*>::iterator sceneEnvironmentSetting = sceneEnviron… in SetSceneEnvironmentSettings() local
356 sceneEnvironmentSetting != end; in SetSceneEnvironmentSettings()
357 ++sceneEnvironmentSetting) in SetSceneEnvironmentSettings()
359 (*sceneEnvironmentSetting)->ResolveReference(*sceneContext); in SetSceneEnvironmentSettings()
360 sceneEnvironment.ApplyFrom(**sceneEnvironmentSetting); in SetSceneEnvironmentSettings()
/NW4C-1.3.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp372 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in InitializeScenes() local
375 NW_NULL_ASSERT(sceneEnvironmentSetting); in InitializeScenes()
376 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp408 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
411 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
412 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp453 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
456 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
457 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp583 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
586 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
587 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp377 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
380 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
381 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp406 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
409 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
410 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp391 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
394 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
395 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp630 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
633 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
634 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp734 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
737 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
738 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp793 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources() local
796 NW_NULL_ASSERT(sceneEnvironmentSetting); in BuildResources()
797 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()