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Searched refs:sceneDescription (Results 1 – 23 of 23) sorted by relevance

/NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp151 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
152 sceneDescription.maxSceneNodes = MAX_ANIM_MODELS + 10; in InitializeGraphics()
153 sceneDescription.maxSkeletalModels = MAX_ANIM_MODELS + 1; in InitializeGraphics()
154 sceneDescription.maxModels = MAX_ANIM_MODELS + 1; in InitializeGraphics()
155 sceneDescription.isFixedSizeMemory = false; in InitializeGraphics()
156 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp110 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
111 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
112 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp108 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
109 sceneDescription.maxSceneNodes = 256; in InitializeGraphics()
110 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp123 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
124 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
125 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp128 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
129 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
130 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp124 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
125 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
126 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp108 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
109 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp105 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
106 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp159 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
160 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
161 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp129 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
130 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
131 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp116 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
117 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp137 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
138 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
139 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp105 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
106 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp105 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
106 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp103 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
104 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp212 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
213 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics()
214 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp123 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
124 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp105 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
106 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp134 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
135 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp173 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
174 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp329 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
330 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp393 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
394 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp400 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local
401 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()