| /NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 151 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 152 sceneDescription.maxSceneNodes = MAX_ANIM_MODELS + 10; in InitializeGraphics() 153 sceneDescription.maxSkeletalModels = MAX_ANIM_MODELS + 1; in InitializeGraphics() 154 sceneDescription.maxModels = MAX_ANIM_MODELS + 1; in InitializeGraphics() 155 sceneDescription.isFixedSizeMemory = false; in InitializeGraphics() 156 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 110 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 111 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 112 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 108 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 109 sceneDescription.maxSceneNodes = 256; in InitializeGraphics() 110 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 123 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 124 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 125 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 128 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 129 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 130 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 124 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 125 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 126 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 108 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 109 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 105 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 106 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 159 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 160 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 161 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 129 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 130 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 131 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 116 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 117 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 137 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 138 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 139 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 105 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 106 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 105 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 106 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 103 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 104 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 212 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 213 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 214 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 123 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 124 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 105 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 106 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 134 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 135 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 173 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 174 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 329 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 330 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 393 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 394 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 400 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 401 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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