Searched refs:samplerMemory (Results 1 – 1 of 1) sorted by relevance
248 void* samplerMemory = allocator->Alloc(sizeof(ResStandardTextureSamplerData)); in ResPixelBasedTextureMapper_CloneDynamic() local249 if (samplerMemory == NULL) in ResPixelBasedTextureMapper_CloneDynamic()256 new(samplerMemory) ResStandardTextureSamplerData(resStandardTextureSampler.ref()); in ResPixelBasedTextureMapper_CloneDynamic()