Searched refs:s_VisibilityRoot (Results 1 – 1 of 1) sorted by relevance
90 nw::gfx::SceneNode* s_VisibilityRoot = NULL; variable263 NW_ASSERT(s_VisibilityRoot == NULL); in BuildRootNodes()264 s_VisibilityRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()267 s_SceneRootInvisible->AttachChild(s_VisibilityRoot); in BuildRootNodes()268 NW_NULL_ASSERT(s_VisibilityRoot); in BuildRootNodes()500 ReattachObjectByName("VisibilityAnim", s_VisibilityRoot); in ReattachObjects()532 s_SceneRoot->DetachChild(s_VisibilityRoot); in ToggleAnimationMode()533 s_SceneRootInvisible->AttachChild(s_VisibilityRoot); in ToggleAnimationMode()576 s_SceneRootInvisible->DetachChild(s_VisibilityRoot); in ToggleAnimationMode()577 s_SceneRoot->AttachChild(s_VisibilityRoot); in ToggleAnimationMode()[all …]