Home
last modified time | relevance | path

Searched refs:s_SceneEnvironmentSettings (Results 1 – 15 of 15) sorted by relevance

/NW4C-1.3.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp74 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
252 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
280 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes()
300 nw::gfx::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
305 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp86 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
386 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
415 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes()
435 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
441 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp82 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
439 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
469 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes()
488 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
495 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp82 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
289 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
312 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes()
344 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
349 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp82 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
319 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes()
339 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
344 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp124 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
376 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in InitializeScenes()
398 &s_SceneEnvironmentSettings); in InitializeScenes()
419 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
425 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp86 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
412 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
439 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes()
459 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
470 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp92 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
457 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
480 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes()
500 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
505 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp92 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
587 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
622 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes()
642 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
648 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp85 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
381 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
610 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes()
640 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
647 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp177 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
410 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
449 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes()
490 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
501 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp99 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
395 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
630 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes()
651 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
658 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp85 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
634 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
779 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes()
797 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
805 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp329 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
738 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
767 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes()
837 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
843 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp331 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable
797 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources()
826 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes()
903 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes()
909 s_SceneEnvironmentSettings.clear(); in TerminateScenes()