| /NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 48 RenderTargetArray s_RenderTargets; variable 101 s_RenderTargets.push_back( in InitializeGraphics() 104 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 105 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 140 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 199 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 226 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene() 426 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 453 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 46 RenderTargetArray s_RenderTargets; variable 98 s_RenderTargets.push_back( in InitializeGraphics() 101 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 102 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 137 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 197 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 224 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene() 399 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 427 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 56 RenderTargetArray s_RenderTargets; variable 109 s_RenderTargets.push_back( in InitializeGraphics() 112 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 113 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 148 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 209 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 237 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene() 443 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 473 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 48 RenderTargetArray s_RenderTargets; variable 101 s_RenderTargets.push_back( in InitializeGraphics() 104 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 105 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 141 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 208 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 236 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene() 481 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 511 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 46 RenderTargetArray s_RenderTargets; variable 98 s_RenderTargets.push_back( in InitializeGraphics() 101 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 102 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 137 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 197 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 224 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene() 492 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 520 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 53 RenderTargetArray s_RenderTargets; variable 116 s_RenderTargets.push_back( in InitializeGraphics() 119 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 120 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 159 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 324 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 353 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene() 413 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 435 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 46 RenderTargetArray s_RenderTargets; variable 98 s_RenderTargets.push_back( in InitializeGraphics() 101 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 102 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 138 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 198 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 225 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene() 551 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 577 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | main.cpp | 57 RenderTargetArray s_RenderTargets; variable 132 s_RenderTargets.push_back( in InitializeGraphics() 141 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 144 s_RenderTargets.push_back( in InitializeGraphics() 153 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 195 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 545 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 575 nw::demo::Utility::SetCameraAspectRatio(s_GfxCtrl->GetCamera(), s_RenderTargets[0]); in DemoScene() 662 nw::demo::Utility::SetCameraAspectRatio(currentCamera, s_RenderTargets[0]); in DemoScene() 666 s_RenderSystem->SetRenderTarget(s_RenderTargets[DEMO_UPPER_SCREEN]); in DemoScene() [all …]
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| /NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 46 RenderTargetArray s_RenderTargets; variable 96 s_RenderTargets.push_back( in InitializeGraphics() 99 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 100 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 135 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 195 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 219 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene() 508 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 534 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 52 RenderTargetArray s_RenderTargets; variable 102 s_RenderTargets.push_back( in InitializeGraphics() 105 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 129 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 285 nw::demo::Utility::SetCameraAspectRatio(s_Camera, s_RenderTargets[0]); in InitializeScenes() 363 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 396 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 53 RenderTargetArray s_RenderTargets; variable 116 s_RenderTargets.push_back( in InitializeGraphics() 119 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 120 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 156 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 317 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 358 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene() 482 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 506 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 60 RenderTargetArray s_RenderTargets; variable 121 s_RenderTargets.push_back( in InitializeGraphics() 124 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 125 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 151 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 420 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 503 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 524 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 56 RenderTargetArray s_RenderTargets; variable 117 s_RenderTargets.push_back( in InitializeGraphics() 120 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 121 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 147 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 473 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 571 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 593 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 67 RenderTargetArray s_RenderTargets; variable 127 s_RenderTargets.push_back( in InitializeGraphics() 130 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 131 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 167 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 485 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 514 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene() 574 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 596 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 103 RenderTargetArray s_RenderTargets; variable 152 s_RenderTargets.push_back( in InitializeGraphics() 155 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 156 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 193 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 490 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 498 nw::demo::Utility::SetCameraAspectRatio(camera, s_RenderTargets[0]); in DemoScene() 513 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 50 RenderTargetArray s_RenderTargets; variable 98 s_RenderTargets.push_back( in InitializeGraphics() 101 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 102 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 127 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 382 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 492 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 517 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 60 RenderTargetArray s_RenderTargets; variable 122 s_RenderTargets.push_back( in InitializeGraphics() 125 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 126 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 152 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 444 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 533 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 559 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 66 RenderTargetArray s_RenderTargets; variable 130 s_RenderTargets.push_back( in InitializeGraphics() 133 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 134 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 160 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 627 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 721 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 746 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 59 RenderTargetArray s_RenderTargets; variable 145 s_RenderTargets.push_back( in InitializeGraphics() 148 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 149 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 177 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 615 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 748 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 774 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 133 RenderTargetArray s_RenderTargets; variable 205 s_RenderTargets.push_back( in InitializeGraphics() 208 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 209 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 235 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 454 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 672 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 699 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 64 RenderTargetArray s_RenderTargets; variable 166 s_RenderTargets.push_back( in InitializeGraphics() 169 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 170 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 195 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 228 nw::demo::Utility::SetCameraAspectRatio(s_ActiveCamera, s_RenderTargets[0]); in ChangeCamera() 762 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 791 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 300 RenderTargetArray s_RenderTargets; variable 364 s_RenderTargets.push_back( in InitializeGraphics() 387 s_RenderTargets.push_back(offScreenTarget); in InitializeGraphics() 389 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 390 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets[0]); in InitializeGraphics() 421 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 773 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 802 s_RenderTargets[1], in InitializeScenes() 812 …Command = new(startCommandMemory) StartRenderCommand(s_RenderSystem, s_RenderTargets[0], s_BaseCam… in InitializeScenes() 1041 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 56 RenderTargetArray s_RenderTargets; variable 322 s_RenderTargets.push_back( in InitializeGraphics() 325 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 326 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 362 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 782 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 897 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene() 920 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 302 RenderTargetArray s_RenderTargets; variable 366 s_RenderTargets.push_back( in InitializeGraphics() 394 s_RenderTargets.push_back(offScreenTarget); in InitializeGraphics() 396 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics() 397 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets[0]); in InitializeGraphics() 428 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics() 832 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes() 868 s_RenderTargets[1], in InitializeScenes() 878 …Command = new(startCommandMemory) StartRenderCommand(s_RenderSystem, s_RenderTargets[0], s_BaseCam… in InitializeScenes() 1107 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
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