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Searched refs:s_RenderTargets (Results 1 – 24 of 24) sorted by relevance

/NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp48 RenderTargetArray s_RenderTargets; variable
101 s_RenderTargets.push_back( in InitializeGraphics()
104 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
105 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
140 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
199 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
226 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
426 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
453 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp46 RenderTargetArray s_RenderTargets; variable
98 s_RenderTargets.push_back( in InitializeGraphics()
101 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
102 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
137 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
197 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
224 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
399 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
427 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp56 RenderTargetArray s_RenderTargets; variable
109 s_RenderTargets.push_back( in InitializeGraphics()
112 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
113 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
148 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
209 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
237 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
443 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
473 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp48 RenderTargetArray s_RenderTargets; variable
101 s_RenderTargets.push_back( in InitializeGraphics()
104 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
105 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
141 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
208 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
236 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
481 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
511 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp46 RenderTargetArray s_RenderTargets; variable
98 s_RenderTargets.push_back( in InitializeGraphics()
101 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
102 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
137 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
197 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
224 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
492 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
520 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp53 RenderTargetArray s_RenderTargets; variable
116 s_RenderTargets.push_back( in InitializeGraphics()
119 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
120 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
159 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
324 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
353 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
413 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
435 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp46 RenderTargetArray s_RenderTargets; variable
98 s_RenderTargets.push_back( in InitializeGraphics()
101 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
102 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
138 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
198 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
225 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
551 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
577 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/Nw4cDemo/sources/
Dmain.cpp57 RenderTargetArray s_RenderTargets; variable
132 s_RenderTargets.push_back( in InitializeGraphics()
141 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
144 s_RenderTargets.push_back( in InitializeGraphics()
153 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
195 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
545 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
575 nw::demo::Utility::SetCameraAspectRatio(s_GfxCtrl->GetCamera(), s_RenderTargets[0]); in DemoScene()
662 nw::demo::Utility::SetCameraAspectRatio(currentCamera, s_RenderTargets[0]); in DemoScene()
666 s_RenderSystem->SetRenderTarget(s_RenderTargets[DEMO_UPPER_SCREEN]); in DemoScene()
[all …]
/NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp46 RenderTargetArray s_RenderTargets; variable
96 s_RenderTargets.push_back( in InitializeGraphics()
99 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
100 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
135 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
195 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
219 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
508 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
534 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp52 RenderTargetArray s_RenderTargets; variable
102 s_RenderTargets.push_back( in InitializeGraphics()
105 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
129 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
285 nw::demo::Utility::SetCameraAspectRatio(s_Camera, s_RenderTargets[0]); in InitializeScenes()
363 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
396 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp53 RenderTargetArray s_RenderTargets; variable
116 s_RenderTargets.push_back( in InitializeGraphics()
119 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
120 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
156 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
317 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
358 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
482 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
506 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp60 RenderTargetArray s_RenderTargets; variable
121 s_RenderTargets.push_back( in InitializeGraphics()
124 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
125 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
151 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
420 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
503 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
524 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp56 RenderTargetArray s_RenderTargets; variable
117 s_RenderTargets.push_back( in InitializeGraphics()
120 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
121 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
147 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
473 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
571 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
593 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp67 RenderTargetArray s_RenderTargets; variable
127 s_RenderTargets.push_back( in InitializeGraphics()
130 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
131 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
167 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
485 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
514 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
574 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
596 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp103 RenderTargetArray s_RenderTargets; variable
152 s_RenderTargets.push_back( in InitializeGraphics()
155 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
156 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
193 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
490 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
498 nw::demo::Utility::SetCameraAspectRatio(camera, s_RenderTargets[0]); in DemoScene()
513 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp50 RenderTargetArray s_RenderTargets; variable
98 s_RenderTargets.push_back( in InitializeGraphics()
101 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
102 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
127 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
382 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
492 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
517 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp60 RenderTargetArray s_RenderTargets; variable
122 s_RenderTargets.push_back( in InitializeGraphics()
125 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
126 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
152 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
444 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
533 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
559 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp66 RenderTargetArray s_RenderTargets; variable
130 s_RenderTargets.push_back( in InitializeGraphics()
133 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
134 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
160 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
627 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
721 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
746 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp59 RenderTargetArray s_RenderTargets; variable
145 s_RenderTargets.push_back( in InitializeGraphics()
148 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
149 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
177 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
615 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
748 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
774 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp133 RenderTargetArray s_RenderTargets; variable
205 s_RenderTargets.push_back( in InitializeGraphics()
208 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
209 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
235 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
454 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
672 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
699 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp64 RenderTargetArray s_RenderTargets; variable
166 s_RenderTargets.push_back( in InitializeGraphics()
169 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
170 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
195 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
228 nw::demo::Utility::SetCameraAspectRatio(s_ActiveCamera, s_RenderTargets[0]); in ChangeCamera()
762 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
791 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp300 RenderTargetArray s_RenderTargets; variable
364 s_RenderTargets.push_back( in InitializeGraphics()
387 s_RenderTargets.push_back(offScreenTarget); in InitializeGraphics()
389 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
390 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets[0]); in InitializeGraphics()
421 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
773 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
802 s_RenderTargets[1], in InitializeScenes()
812 …Command = new(startCommandMemory) StartRenderCommand(s_RenderSystem, s_RenderTargets[0], s_BaseCam… in InitializeScenes()
1041 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
/NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp56 RenderTargetArray s_RenderTargets; variable
322 s_RenderTargets.push_back( in InitializeGraphics()
325 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
326 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
362 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
782 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
897 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
920 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp302 RenderTargetArray s_RenderTargets; variable
366 s_RenderTargets.push_back( in InitializeGraphics()
394 s_RenderTargets.push_back(offScreenTarget); in InitializeGraphics()
396 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
397 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets[0]); in InitializeGraphics()
428 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
832 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
868 s_RenderTargets[1], in InitializeScenes()
878 …Command = new(startCommandMemory) StartRenderCommand(s_RenderSystem, s_RenderTargets[0], s_BaseCam… in InitializeScenes()
1107 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()