Searched refs:s_RenderTarget (Results 1 – 3 of 3) sorted by relevance
56 nw::gfx::IRenderTarget* s_RenderTarget = NULL; variable225 s_RenderTarget = in InitializeGraphics()230 NW_NULL_ASSERT(s_RenderTarget); in InitializeGraphics()252 nw::gfx::SafeDestroy(s_RenderTarget); in TerminateGraphics()379 static_cast<f32>(s_RenderTarget->GetDescription().height) / in BuildCameras()380 static_cast<f32>(s_RenderTarget->GetDescription().width)); in BuildCameras()581 s_RenderContext->SetRenderTarget(s_RenderTarget); in RenderScene()618 s_UpperSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()623 s_ExtensionSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()653 NW_NULL_ASSERT(s_RenderTarget); in DemoScene()
59 nw::gfx::IRenderTarget* s_RenderTarget = NULL; variable237 s_RenderTarget = in InitializeGraphics()242 NW_NULL_ASSERT(s_RenderTarget); in InitializeGraphics()266 nw::gfx::SafeDestroy(s_RenderTarget); in TerminateGraphics()420 static_cast<f32>(s_RenderTarget->GetDescription().height) / in BuildCameras()421 static_cast<f32>(s_RenderTarget->GetDescription().width)); in BuildCameras()628 s_RenderContext->SetRenderTarget(s_RenderTarget); in RenderScene()666 s_UpperSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()671 s_ExtensionSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()701 NW_NULL_ASSERT(s_RenderTarget); in DemoScene()
57 nw::gfx::IRenderTarget* s_RenderTarget = NULL; variable236 s_RenderTarget = in InitializeGraphics()241 NW_NULL_ASSERT(s_RenderTarget); in InitializeGraphics()272 nw::gfx::SafeDestroy(s_RenderTarget); in TerminateGraphics()402 static_cast<f32>(s_RenderTarget->GetDescription().height) / in BuildCameras()403 static_cast<f32>(s_RenderTarget->GetDescription().width)); in BuildCameras()678 s_RenderContext->SetRenderTarget(s_RenderTarget); in RenderScene()715 s_UpperSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()720 s_ExtensionSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()750 NW_NULL_ASSERT(s_RenderTarget); in DemoScene()