Searched refs:s_PaticleHandle1M5E (Results 1 – 1 of 1) sorted by relevance
293 nw::demo::ParticleHandle* s_PaticleHandle1M5E = NULL; variable369 s_PaticleHandle1M5E = s_ParticleEffect->CreateMultiEmitterParticleHandle( DEMO_FIRE_DRAW_NUM ); in InitializeParticleNodeCombinationDemo()370 if (s_PaticleHandle1M5E) in InitializeParticleNodeCombinationDemo()372 for (s32 i = 0; i < s_PaticleHandle1M5E->GetParticleEmitterSize(); ++i) in InitializeParticleNodeCombinationDemo()374 … s_PaticleHandle1M5E->GetParticleEmitter(i)->Transform().SetTranslate(10.0f * (i - 2), 0.f, 0.f); in InitializeParticleNodeCombinationDemo()412 s_SceneRoot->AttachChild(s_PaticleHandle1M5E); in UpdateParticleNodeCombinationDemo()425 s_SceneRoot->DetachChild(s_PaticleHandle1M5E); in UpdateParticleNodeCombinationDemo()532 s_ParticleEffect->DestroyParticleHandle(s_PaticleHandle1M5E); in TerminateParticleNodeCombinationDemo()