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Searched refs:s_ParticleContext (Results 1 – 12 of 12) sorted by relevance

/NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp49 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
108 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
134 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
236 s_ParticleContext); in UpdateScene()
343 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleNodeCombinationDemo()
477 emitter->Emission(s_ParticleContext); in UpdateParticleNodeCombinationDemo()
/NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp51 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
111 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
136 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
237 s_ParticleContext); in UpdateScene()
313 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleCtrlEmissionDemo()
/NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp49 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
108 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
133 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
235 s_ParticleContext); in UpdateScene()
313 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleRecycleDemo()
/NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp49 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
106 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
131 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
230 s_ParticleContext); in UpdateScene()
318 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleMissileDemo()
382 s_PaticleNode->Emission(s_ParticleContext); in UpdateParticleMissileDemo()
/NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp59 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
119 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
144 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
248 s_ParticleContext); in UpdateScene()
328 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleChokeDemo()
/NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp51 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
112 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
137 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
247 s_ParticleContext); in UpdateScene()
330 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleApplicationDemo()
/NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp49 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
108 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
133 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
235 s_ParticleContext); in UpdateScene()
323 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleScaleDemo()
/NW4C-1.3.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp56 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
128 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
155 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
286 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources()
364 s_ParticleContext); in UpdateScene()
/NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp56 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
126 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
152 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
267 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources()
369 s_ParticleContext); in UpdateScene()
/NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp61 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
174 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
262 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
391 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources()
567 (*node)->Emission(s_ParticleContext); in UpdateNodes()
573 (*node)->UpdateParticles(s_ParticleContext); in UpdateNodes()
/NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp70 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
137 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
163 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
433 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources()
525 s_ParticleContext); in UpdateScene()
/NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp59 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
332 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
360 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
612 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources()
841 s_ParticleContext); in UpdateScene()