Searched refs:s_ModelRoot (Results 1 – 9 of 9) sorted by relevance
73 nw::gfx::SceneNode* s_ModelRoot = NULL; variable285 NW_ASSERT(s_ModelRoot == NULL); in BuildRootNodes()286 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()289 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()290 NW_NULL_ASSERT(s_ModelRoot); in BuildRootNodes()365 nw::gfx::AttachNode(s_ModelRoot) in BuildResources()516 if (s_ModelRoot->AttachChild(skeletalModel)) in DuplicateModel()564 s_ModelRoot->DetachChild(destroyModelSet.skeletalModel); in DestroyLastDuplicatedModel()648 s_ModelRoot = NULL; in TerminateScenes()
62 nw::gfx::TransformNode* s_ModelRoot = NULL; variable148 NW_ASSERT(s_ModelRoot == NULL); in BuildRootNodes()149 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()152 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()153 NW_NULL_ASSERT(s_ModelRoot); in BuildRootNodes()352 nw::gfx::AttachNode(s_ModelRoot) in BuildResources()401 s_ModelRoot = NULL; in TerminateScenes()424 nw::ut::DynamicCast<nw::gfx::TransformNode*>(s_ModelRoot); in UpdateScene()
74 nw::gfx::SceneNode* s_ModelRoot = NULL; variable287 NW_ASSERT(s_ModelRoot == NULL); in BuildRootNodes()288 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()290 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()291 NW_NULL_ASSERT(s_ModelRoot); in BuildRootNodes()370 nw::gfx::AttachNode(s_ModelRoot) in BuildResources()443 s_ModelRoot = NULL; in TerminateScenes()
70 nw::gfx::SceneNode* s_ModelRoot = NULL; variable324 NW_ASSERT(s_ModelRoot == NULL); in BuildRootNodes()325 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()327 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()328 NW_NULL_ASSERT(s_ModelRoot); in BuildRootNodes()423 nw::gfx::AttachNode(s_ModelRoot) in BuildResources()497 s_ModelRoot = NULL; in TerminateScenes()
74 nw::gfx::SceneNode* s_ModelRoot = NULL; variable317 NW_ASSERT(s_ModelRoot == NULL); in BuildRootNodes()318 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()320 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()321 NW_NULL_ASSERT(s_ModelRoot); in BuildRootNodes()396 nw::gfx::AttachNode(s_ModelRoot) in BuildResources()471 s_ModelRoot = NULL; in TerminateScenes()
80 nw::gfx::SceneNode* s_ModelRoot = NULL; variable492 NW_ASSERT(s_ModelRoot == NULL); in BuildRootNodes()493 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()495 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()496 NW_NULL_ASSERT(s_ModelRoot); in BuildRootNodes()571 nw::gfx::AttachNode(s_ModelRoot) in BuildResources()649 s_ModelRoot = NULL; in TerminateScenes()
152 nw::gfx::SceneNode* s_ModelRoot = NULL; variable255 NW_ASSERT(s_ModelRoot == NULL); in BuildRootNodes()256 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()258 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()259 NW_NULL_ASSERT(s_ModelRoot); in BuildRootNodes()394 nw::gfx::AttachNode(s_ModelRoot) in BuildResources()503 s_ModelRoot = NULL; in TerminateScenes()
313 nw::gfx::SceneNode* s_ModelRoot = NULL; variable540 NW_ASSERT(s_ModelRoot == NULL); in BuildRootNodes()541 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()544 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()545 NW_NULL_ASSERT(s_ModelRoot); in BuildRootNodes()722 nw::gfx::AttachNode(s_ModelRoot) in BuildResources()844 s_ModelRoot = NULL; in TerminateScenes()
315 nw::gfx::SceneNode* s_ModelRoot = NULL; variable547 NW_ASSERT(s_ModelRoot == NULL); in BuildRootNodes()548 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()551 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()552 NW_NULL_ASSERT(s_ModelRoot); in BuildRootNodes()781 nw::gfx::AttachNode(s_ModelRoot) in BuildResources()910 s_ModelRoot = NULL; in TerminateScenes()