Searched refs:s_MaterialAnimWeight1 (Results 1 – 1 of 1) sorted by relevance
104 float s_MaterialAnimWeight1 = 0.5f; variable449 s_MaterialAnimWeight1 -= 0.02f; in UpdateBlender()454 s_MaterialAnimWeight1 += 0.02f; in UpdateBlender()459 s_MaterialAnimWeight1 = nw::ut::Clamp(s_MaterialAnimWeight1, 0.0f, 1.0f); in UpdateBlender()460 s_MaterialAnimWeight0 = 1.0f - s_MaterialAnimWeight1; in UpdateBlender()462 materialInterpolator->SetWeight(0, s_MaterialAnimWeight1); in UpdateBlender()600 s_MaterialAnimWeight1 = 0.5f; in InitializeScenes()707 s_MaterialAnimWeight1 in ReportDemo()