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Searched refs:s_FragmentLights (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp101 FragmentLightArray s_FragmentLights; variable
349 s_FragmentLights.push_back(static_cast<nw::gfx::FragmentLight*>(node)); in BuildResources()
437 nw::gfx::SafeDestroyAll(s_FragmentLights); in TerminateScenes()
513 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in UpdateNodes()
514 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in UpdateNodes()
550 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in SetEnvironment()
551 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in SetEnvironment()
/NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp104 FragmentLightArray s_FragmentLights; variable
372 s_FragmentLights.push_back(static_cast<nw::gfx::FragmentLight*>(node)); in BuildResources()
480 nw::gfx::SafeDestroyAll(s_FragmentLights); in TerminateScenes()
558 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in UpdateNodes()
559 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in UpdateNodes()
639 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in SetEnvironment()
640 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in SetEnvironment()