Searched refs:s_EdgeMaterial (Results 1 – 1 of 1) sorted by relevance
166 nw::gfx::Material* s_EdgeMaterial = NULL; variable327 s_EdgeMaterial = model->GetMaterial(0); in BuildResources()460 new(startMaterialChangeCommandMemory) StartMaterialChangeRenderCommand(s_EdgeMaterial); in InitializeScenes()485 s_EdgeMaterial = NULL; in TerminateScenes()