Searched refs:s_DepthTestEnabled (Results 1 – 2 of 2) sorted by relevance
55 bool GraphicsDevice::s_DepthTestEnabled = true; member in nw::gfx::GraphicsDevice162 NW_LOG(s_DepthTestEnabled ? " True\n" : " False\n"); in Report()
709 static bool s_DepthTestEnabled; variable771 s_IsFrameBufferUpdated = s_IsFrameBufferUpdated || (s_DepthTestEnabled != enabled); in SetDepthTestEnabled()772 s_DepthTestEnabled = enabled; in SetDepthTestEnabled()860 if (s_DepthTestEnabled) in UpdateFrameBufferCommand()