Searched refs:s_DepthRange24 (Results 1 – 2 of 2) sorted by relevance
42 u32 GraphicsDevice::s_DepthRange24 = ut::Float24::Float32ToBits24( -1.0f ); member in nw::gfx::GraphicsDevice143 NW_LOG(" 0x%x\n", s_DepthRange24); in Report()
148 s_DepthRange24 = ut::Float24::Float32ToBits24(s_DepthRangeNear - s_DepthRangeFar); in SetDepthRange()739 static u32 s_DepthRange24; variable961 COMMAND[2] = s_DepthRange24; in ActivatePolygonOffset()