Searched refs:s_CameraRoot (Results 1 – 2 of 2) sorted by relevance
91 nw::gfx::SceneNode* s_CameraRoot = NULL; variable270 NW_ASSERT(s_CameraRoot == NULL); in BuildRootNodes()271 s_CameraRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()274 s_SceneRootInvisible->AttachChild(s_CameraRoot); in BuildRootNodes()275 NW_NULL_ASSERT(s_CameraRoot); in BuildRootNodes()504 ReattachObjectByName("CameraAnim", s_CameraRoot); in ReattachObjects()537 s_SceneRoot->DetachChild(s_CameraRoot); in ToggleAnimationMode()538 s_SceneRootInvisible->AttachChild(s_CameraRoot); in ToggleAnimationMode()580 s_SceneRootInvisible->DetachChild(s_CameraRoot); in ToggleAnimationMode()581 s_SceneRoot->AttachChild(s_CameraRoot); in ToggleAnimationMode()[all …]
63 nw::gfx::TransformNode* s_CameraRoot = NULL; variable155 NW_ASSERT(s_CameraRoot == NULL); in BuildRootNodes()156 s_CameraRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()159 s_SceneRoot->AttachChild(s_CameraRoot); in BuildRootNodes()160 NW_NULL_ASSERT(s_CameraRoot); in BuildRootNodes()211 s_CameraRoot->AttachChild(s_BaseCamera); in BuildCameras()402 s_CameraRoot = NULL; in TerminateScenes()417 nw::ut::DynamicCast<nw::gfx::TransformNode*>(s_CameraRoot); in UpdateScene()