Searched refs:revision (Results 1 – 20 of 20) sorted by relevance
55 texture.m_Header.revision = srcTexture->m_Header.signature; in CloneTextureAnimMember()111 animData->m_Header.revision = src.ptr()->m_Header.revision; in CloneTextureAnim()
535 data->m_Header.revision = ResAnim::BINARY_REVISION; in CreateEmptyResAnim()
153 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
119 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
170 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
221 u32 GetRevision() const { return this->GetHeader().revision; } in GetRevision()
584 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
157 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
707 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
140 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
1525 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
115 ResU32 revision; // リビジョン : 4 Byte member
433 ResU32 revision; member477 u32 GetRevision() const { return ref().revision; } in GetRevision()
144 resAmbientLight->m_Header.revision = ResLight::BINARY_REVISION; in CreateResAmbientLight()
146 resHemiSphereLight->m_Header.revision = ResLight::BINARY_REVISION; in CreateResHemiSphereLight()
164 resVertexLight->m_Header.revision = ResLight::BINARY_REVISION; in CreateResVertexLight()
166 resFragmentLight->m_Header.revision = ResLight::BINARY_REVISION; in CreateResFragmentLight()
149 resFog->m_Header.revision = ResFog::BINARY_REVISION; in CreateResFog()
238 resCamera->m_Header.revision = ResCamera::BINARY_REVISION; in Create()
589 textureData->m_Header.revision = ResImageTexture::BINARY_REVISION; in Create()724 textureData->m_Header.revision = ResShadowTexture::BINARY_REVISION; in Create()