Searched refs:resTransform (Results 1 – 1 of 1) sorted by relevance
245 math::Transform3& resTransform = GetResTransformNode().GetTransform(); variable249 resTransform.rotate.x,250 resTransform.rotate.y,251 resTransform.rotate.z);252 resultMatrix.f._03 = resTransform.translate.x;253 resultMatrix.f._13 = resTransform.translate.y;254 resultMatrix.f._23 = resTransform.translate.z;259 math::VEC3Mult(&resultScale, &scale, &resTransform.scale);