Searched refs:resShadingParametersMaterial (Results 1 – 2 of 2) sorted by relevance
90 ResMaterial resShadingParametersMaterial = original; in Activate() local93 …te::ActivateFragmentLightParameters(sceneEnvironment, shaderProgram, resShadingParametersMaterial); in Activate()95 u32 shadingParametersHash = resShadingParametersMaterial.GetShadingParameterHash(); in Activate()100 …ialState::ActivateShadingParameters(sceneEnvironment, shaderProgram, resShadingParametersMaterial); in Activate()
78 ResMaterial resShadingParametersMaterial = original; in Activate() local82 internal::MaterialState::ActivateFogParameters(sceneEnvironment, resShadingParametersMaterial); in Activate()