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Searched refs:resShaderParameterMaterial (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_MaterialActivator.cpp63 const ResMaterial resShaderParameterMaterial = material->GetShaderParameterResMaterial(); in Activate() local
64 u32 shaderParametersHash = resShaderParameterMaterial.GetShaderParametersHash(); in Activate()
71 internal::MaterialState::ActivateShaderParameter(shaderProgram, resShaderParameterMaterial); in Activate()
122 …bool lightEnabled = ut::CheckFlag(resShaderParameterMaterial.GetFlags(), ResMaterialData::FLAG_FRA… in Activate()
Dgfx_SimpleMaterialActivator.cpp78 ResMaterial resShaderParameterMaterial = original; in Activate() local
79 u32 shaderParametersHash = resShaderParameterMaterial.GetShaderParametersHash(); in Activate()
86 internal::MaterialState::ActivateShaderParameter(shaderProgram, resShaderParameterMaterial); in Activate()