Searched refs:resParticleModel (Results 1 – 1 of 1) sorted by relevance
104 ResParticleModel resParticleModel = ResDynamicCast<ResParticleModel>(resModel); in operator() local105 if (resParticleModel.IsValid()) in operator()107 resParticleModel.ForeachParticleSet(ParticleSetIsBufferFlushEnabledSetter(m_Flag)); in operator()113 void operator()(ResParticleModel resParticleModel) const in operator()115 if (resParticleModel.IsValid()) in operator()117 resParticleModel.ForeachParticleSet(ParticleSetIsBufferFlushEnabledSetter(m_Flag)); in operator()