Home
last modified time | relevance | path

Searched refs:resParticleModel (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_ParticleUtil.h104 ResParticleModel resParticleModel = ResDynamicCast<ResParticleModel>(resModel); in operator() local
105 if (resParticleModel.IsValid()) in operator()
107 resParticleModel.ForeachParticleSet(ParticleSetIsBufferFlushEnabledSetter(m_Flag)); in operator()
113 void operator()(ResParticleModel resParticleModel) const in operator()
115 if (resParticleModel.IsValid()) in operator()
117 resParticleModel.ForeachParticleSet(ParticleSetIsBufferFlushEnabledSetter(m_Flag)); in operator()