Searched refs:resLut (Results 1 – 4 of 4) sorted by relevance
25 typedef void (*CleanupFunc)(ResLookupTable resLut);26 typedef Result (*SetupFunc)(ResLookupTable resLut);28 static void ResImageLut_Cleanup(ResLookupTable resLut);29 static void ResReferenceLut_Cleanup(ResLookupTable resLut);31 static Result ResImageLut_Setup(ResLookupTable resLut);32 static Result ResReferenceLut_Setup(ResLookupTable resLut);48 ResImageLut_Setup(ResLookupTable resLut) in ResImageLut_Setup() argument52 NW_UNUSED_VARIABLE(resLut); in ResImageLut_Setup()60 ResReferenceLut_Setup(ResLookupTable resLut) in ResReferenceLut_Setup() argument64 result |= ResImageLut_Setup(resLut.Dereference()); in ResReferenceLut_Setup()[all …]
55 ResLookupTable resLut = fragment.GetAngleSampler().GetSampler(); in Setup() local57 if (resLut.IsValid()) in Setup()60 ResDynamicCast<ResReferenceLookupTable>(resLut); in Setup()66 result |= resLut.Setup(); in Setup()
63 ResImageLookupTable resLut = in GetReferenceLutTarget() local66 if (resLut.IsValid()) in GetReferenceLutTarget()68 referenceLut.ref().toTargetLut.set_ptr(resLut.ptr()); in GetReferenceLutTarget()
548 nw::gfx::res::ResLookupTable resLut = resLightingLut.GetSampler().Dereference(); in ChangeMaterial() local550 s_ChangedLut = resLut; in ChangeMaterial()