Searched refs:resFragmentShader (Results 1 – 4 of 4) sorted by relevance
191 ResFragmentShader resFragmentShader = resMaterial.GetFragmentShader(); in GetMemorySizeInternal() local193 if (resFragmentShader.GetFragmentLightingTable().IsValid()) in GetMemorySizeInternal()196 resFragmentShader.GetFragmentLightingTable(); in GetMemorySizeInternal()452 ResFragmentShader resFragmentShader = resMaterial.GetFragmentShader(); in CopyResMaterial() local453 if (resFragmentShader.IsValid()) in CopyResMaterial()464 new(shaderMemory) ResFragmentShaderData(resFragmentShader.ref()); in CopyResMaterial()474 resFragmentShader.GetFragmentLightingTable(); in CopyResMaterial()537 ResFragmentShader resFragmentShader) in DestroyResFragmentShader() argument539 if (resFragmentShader.IsValid()) in DestroyResFragmentShader()541 … ResFragmentLightingTable resFragmentLightingTable = resFragmentShader.GetFragmentLightingTable(); in DestroyResFragmentShader()[all …]
55 ResFragmentShader resFragmentShader = this->GetFragmentShader(); in Setup() local56 NW_ASSERT(resFragmentShader.GetFragmentLightingTable().IsValid()); in Setup()57 Result resultFragmentShader = resFragmentShader.Setup(allocator, graphicsFile); in Setup()447 ResFragmentShader resFragmentShader = this->GetFragmentShader(); in CalcFragmentLightingTableHash() local448 … ResFragmentLightingTable resFragmentLightingTable = resFragmentShader.GetFragmentLightingTable(); in CalcFragmentLightingTableHash()
324 ResFragmentShader resFragmentShader);
666 nw::gfx::ResFragmentShader resFragmentShader = resMaterial.GetFragmentShader(); in SetupShadowMaterial() local669 nw::gfx::ResTextureCombiner combiner0 = resFragmentShader.GetTextureCombiners(0); in SetupShadowMaterial()676 nw::gfx::ResTextureCombiner combiner1 = resFragmentShader.GetTextureCombiners(1); in SetupShadowMaterial()683 nw::gfx::ResTextureCombiner combiner2 = resFragmentShader.GetTextureCombiners(2); in SetupShadowMaterial()