Searched refs:resAnimGroup (Results 1 – 9 of 9) sorted by relevance
153 anim::ResAnimGroup resAnimGroup = resModel.GetAnimGroups(animGroupIdx); in CreateSkeletalAnimGroup() local154 const int targetType = resAnimGroup.GetTargetType(); in CreateSkeletalAnimGroup()156 (resAnimGroup.GetFlags() & anim::ResAnimGroup::FLAG_IS_CALCULATED_TRANSFORM) != 0; in CreateSkeletalAnimGroup()161 .ResAnimGroup(resAnimGroup) in CreateSkeletalAnimGroup()
56 anim::ResAnimGroup resAnimGroup = resSceneNode.GetAnimGroups(0); in CreateAnimGroup() local58 NW_ASSERT(resAnimGroup.GetTargetType() == anim::ResGraphicsAnimGroup::TARGET_TYPE_LIGHT); in CreateAnimGroup()61 .ResAnimGroup(resAnimGroup) in CreateAnimGroup()
128 anim::ResAnimGroup resAnimGroup, in AnimGroup() argument132 m_ResAnimGroup(resAnimGroup), in AnimGroup()143 const anim::ResAnimGroup resAnimGroup, in GetMemorySizeForInitialize() argument146 const int blendOpCount = resAnimGroup.GetBlendOperationsCount(); in GetMemorySizeForInitialize()147 const int memberCount = resAnimGroup.GetMemberInfoSetCount(); in GetMemorySizeForInitialize()
429 anim::ResAnimGroup resAnimGroup = resFog.GetAnimGroups(0); in CreateAnimGroup() local431 NW_ASSERT(resAnimGroup.GetTargetType() == anim::ResGraphicsAnimGroup::TARGET_TYPE_FOG); in CreateAnimGroup()434 .ResAnimGroup(resAnimGroup) in CreateAnimGroup()
242 anim::ResAnimGroup resAnimGroup = resModel.GetAnimGroups(animGroupIdx); in CreateAnimGroups() local243 const int targetType = resAnimGroup.GetTargetType(); in CreateAnimGroups()256 .ResAnimGroup(resAnimGroup) in CreateAnimGroups()
94 anim::ResAnimGroup resAnimGroup = resCamera.GetAnimGroups(0); in CreateAnimGroup() local96 NW_ASSERT(resAnimGroup.GetTargetType() == anim::ResGraphicsAnimGroup::TARGET_TYPE_CAMERA); in CreateAnimGroup()99 .ResAnimGroup(resAnimGroup) in CreateAnimGroup()
386 anim::ResAnimGroup resAnimGroup = resModel.GetAnimGroups(animGroupIdx); in GetMemorySizeForInitialize() local387 const int targetType = resAnimGroup.GetTargetType(); in GetMemorySizeForInitialize()389 … (resAnimGroup.GetFlags() & anim::ResAnimGroup::FLAG_IS_CALCULATED_TRANSFORM) != 0; in GetMemorySizeForInitialize()394 .ResAnimGroup(resAnimGroup) in GetMemorySizeForInitialize()
732 anim::ResAnimGroup resAnimGroup = resModel.GetAnimGroups(animGroupIdx); in GetMemorySizeForInitialize() local735 … resAnimGroup.GetTargetType() == anim::ResGraphicsAnimGroup::TARGET_TYPE_MATERIAL || in GetMemorySizeForInitialize()736 … resAnimGroup.GetTargetType() == anim::ResGraphicsAnimGroup::TARGET_TYPE_VISIBILITY) in GetMemorySizeForInitialize()739 .ResAnimGroup(resAnimGroup) in GetMemorySizeForInitialize()
121 Builder& ResAnimGroup(anim::ResAnimGroup resAnimGroup) in ResAnimGroup() argument123 m_ResAnimGroup = resAnimGroup; in ResAnimGroup()336 anim::ResAnimGroup resAnimGroup,350 …rInitialize(os::MemorySizeCalculator* pSize, const anim::ResAnimGroup resAnimGroup, bool useOrigin…