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Searched refs:resAnimGroup (Results 1 – 9 of 9) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SkeletalModel.cpp153 anim::ResAnimGroup resAnimGroup = resModel.GetAnimGroups(animGroupIdx); in CreateSkeletalAnimGroup() local
154 const int targetType = resAnimGroup.GetTargetType(); in CreateSkeletalAnimGroup()
156 (resAnimGroup.GetFlags() & anim::ResAnimGroup::FLAG_IS_CALCULATED_TRANSFORM) != 0; in CreateSkeletalAnimGroup()
161 .ResAnimGroup(resAnimGroup) in CreateSkeletalAnimGroup()
Dgfx_Light.cpp56 anim::ResAnimGroup resAnimGroup = resSceneNode.GetAnimGroups(0); in CreateAnimGroup() local
58 NW_ASSERT(resAnimGroup.GetTargetType() == anim::ResGraphicsAnimGroup::TARGET_TYPE_LIGHT); in CreateAnimGroup()
61 .ResAnimGroup(resAnimGroup) in CreateAnimGroup()
Dgfx_AnimObject.cpp128 anim::ResAnimGroup resAnimGroup, in AnimGroup() argument
132 m_ResAnimGroup(resAnimGroup), in AnimGroup()
143 const anim::ResAnimGroup resAnimGroup, in GetMemorySizeForInitialize() argument
146 const int blendOpCount = resAnimGroup.GetBlendOperationsCount(); in GetMemorySizeForInitialize()
147 const int memberCount = resAnimGroup.GetMemberInfoSetCount(); in GetMemorySizeForInitialize()
Dgfx_Fog.cpp429 anim::ResAnimGroup resAnimGroup = resFog.GetAnimGroups(0); in CreateAnimGroup() local
431 NW_ASSERT(resAnimGroup.GetTargetType() == anim::ResGraphicsAnimGroup::TARGET_TYPE_FOG); in CreateAnimGroup()
434 .ResAnimGroup(resAnimGroup) in CreateAnimGroup()
Dgfx_Model.cpp242 anim::ResAnimGroup resAnimGroup = resModel.GetAnimGroups(animGroupIdx); in CreateAnimGroups() local
243 const int targetType = resAnimGroup.GetTargetType(); in CreateAnimGroups()
256 .ResAnimGroup(resAnimGroup) in CreateAnimGroups()
Dgfx_Camera.cpp94 anim::ResAnimGroup resAnimGroup = resCamera.GetAnimGroups(0); in CreateAnimGroup() local
96 NW_ASSERT(resAnimGroup.GetTargetType() == anim::ResGraphicsAnimGroup::TARGET_TYPE_CAMERA); in CreateAnimGroup()
99 .ResAnimGroup(resAnimGroup) in CreateAnimGroup()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_SkeletalModel.h386 anim::ResAnimGroup resAnimGroup = resModel.GetAnimGroups(animGroupIdx); in GetMemorySizeForInitialize() local
387 const int targetType = resAnimGroup.GetTargetType(); in GetMemorySizeForInitialize()
389 … (resAnimGroup.GetFlags() & anim::ResAnimGroup::FLAG_IS_CALCULATED_TRANSFORM) != 0; in GetMemorySizeForInitialize()
394 .ResAnimGroup(resAnimGroup) in GetMemorySizeForInitialize()
Dgfx_Model.h732 anim::ResAnimGroup resAnimGroup = resModel.GetAnimGroups(animGroupIdx); in GetMemorySizeForInitialize() local
735resAnimGroup.GetTargetType() == anim::ResGraphicsAnimGroup::TARGET_TYPE_MATERIAL || in GetMemorySizeForInitialize()
736resAnimGroup.GetTargetType() == anim::ResGraphicsAnimGroup::TARGET_TYPE_VISIBILITY) in GetMemorySizeForInitialize()
739 .ResAnimGroup(resAnimGroup) in GetMemorySizeForInitialize()
Dgfx_AnimObject.h121 Builder& ResAnimGroup(anim::ResAnimGroup resAnimGroup) in ResAnimGroup() argument
123 m_ResAnimGroup = resAnimGroup; in ResAnimGroup()
336 anim::ResAnimGroup resAnimGroup,
350 …rInitialize(os::MemorySizeCalculator* pSize, const anim::ResAnimGroup resAnimGroup, bool useOrigin…