Searched refs:resAnim (Results 1 – 10 of 10) sorted by relevance
425 nw::anim::ResAnim resAnim; in FindResAnimByName() local433 resAnim = res->GetSkeletalAnims(animationName); in FindResAnimByName()436 resAnim = res->GetMaterialAnims(animationName); in FindResAnimByName()439 resAnim = res->GetVisibilityAnims(animationName); in FindResAnimByName()442 resAnim = res->GetCameraAnims(animationName); in FindResAnimByName()445 resAnim = res->GetLightAnims(animationName); in FindResAnimByName()451 if (resAnim.IsValid()) in FindResAnimByName()457 return resAnim; in FindResAnimByName()492 nw::anim::ResAnim resAnim, in BindAnimation() argument510 .AnimData(resAnim) in BindAnimation()[all …]
97 nw::anim::ResAnim resAnim; member199 nw::anim::ResAnim resAnim in CreateTransformAnimEvaluator() argument202 if (!resAnim.IsValid()) in CreateTransformAnimEvaluator()213 .AnimData(resAnim) in CreateTransformAnimEvaluator()215 .MaxAnimMembers(resAnim.GetMemberAnimSetCount()) in CreateTransformAnimEvaluator()231 nw::anim::ResAnim resAnim in InitializeSkeletalAnim() argument244 maxBones, translateAnimEnabled, resAnim); in InitializeSkeletalAnim()398 s_AnimModelSetTemplate.resAnim = resourceSet->resource.GetSkeletalAnims(0); in BuildAnimModelTemplate()399 …tor = InitializeSkeletalAnim(s_AnimModelSetTemplate.skeletalModel, s_AnimModelSetTemplate.resAnim); in BuildAnimModelTemplate()522 animModelSet.resAnim = s_AnimModelSetTemplate.resAnim; in DuplicateModel()[all …]
251 nw::anim::ResAnim resAnim = resSet.resource.GetSkeletalAnims(i); in CreateModel() local252 if (!resAnim.IsValid()){ NW_FATAL_ERROR("Animation is Valid"); } in CreateModel()256 .AnimData(resAnim) in CreateModel()280 nw::anim::ResAnim resAnim = resSet.resource.GetMaterialAnims(0); in CreateModel() local287 .AnimData(resAnim) in CreateModel()492 nw::anim::ResAnim resAnim = resSet.resource.GetLightAnims(0); in CreateSceneEnvironment() local503 .AnimData(resAnim) in CreateSceneEnvironment()623 nw::anim::ResAnim resAnim = resSet.resource.GetCameraAnims(i); in CreateCamera() local627 .AnimData(resAnim) in CreateCamera()
194 nw::anim::ResAnim resAnim = resourceSet->resource.GetSkeletalAnims(0); in CreateTransformAnimEvaluator() local196 if (!resAnim.IsValid()) in CreateTransformAnimEvaluator()207 .AnimData(resAnim) in CreateTransformAnimEvaluator()209 .MaxAnimMembers(resAnim.GetMemberAnimSetCount()) in CreateTransformAnimEvaluator()241 nw::anim::ResAnim resAnim = resourceSet->resource.GetMaterialAnims(0); in CreateMaterialAnimEvaluator() local242 if (!resAnim.IsValid()) in CreateMaterialAnimEvaluator()250 .AnimData(resAnim) in CreateMaterialAnimEvaluator()252 .MaxAnimMembers(resAnim.GetMemberAnimSetCount()) in CreateMaterialAnimEvaluator()
183 nw::anim::ResAnim resAnim = resourceSet->resource.GetSkeletalAnims(0); in CreateTransformAnimEvaluator() local185 if (!resAnim.IsValid()) in CreateTransformAnimEvaluator()196 .AnimData(resAnim) in CreateTransformAnimEvaluator()198 .MaxAnimMembers(resAnim.GetMemberAnimSetCount()) in CreateTransformAnimEvaluator()
181 nw::anim::ResAnim resAnim = resourceSet->resource.GetSkeletalAnims(0); in CreateTransformAnimEvaluator() local183 if (!resAnim.IsValid()) in CreateTransformAnimEvaluator()194 .AnimData(resAnim) in CreateTransformAnimEvaluator()196 .MaxAnimMembers(resAnim.GetMemberAnimSetCount()) in CreateTransformAnimEvaluator()
409 nw::anim::ResAnim resAnim; in BuildAnimations() local410 resAnim = nw::demo::Utility::FindResAnimByName( in BuildAnimations()414 NW_ASSERT(resAnim.IsValid()); in BuildAnimations()424 if (resAnim.IsFullBakedAnim()) in BuildAnimations()437 resAnim, in BuildAnimations()
198 nw::anim::res::ResAnim resAnim in CreateTransformAnimEvaluator() argument202 .AnimData(resAnim) in CreateTransformAnimEvaluator()
453 nw::anim::ResAnim resAnim = resourceSet->resource.GetSkeletalAnims(0); in CreateTransformAnimEvaluator() local455 if (!resAnim.IsValid()) in CreateTransformAnimEvaluator()466 .AnimData(resAnim) in CreateTransformAnimEvaluator()
460 nw::anim::ResAnim resAnim = resourceSet->resource.GetSkeletalAnims(0); in CreateTransformAnimEvaluator() local462 if (!resAnim.IsValid()) in CreateTransformAnimEvaluator()473 .AnimData(resAnim) in CreateTransformAnimEvaluator()