Searched refs:primitiveSet (Results 1 – 4 of 4) sorted by relevance
175 for (ResPrimitiveSetArray::iterator primitiveSet = primitiveSets.begin(); in RenderSeparateDataShape() local176 primitiveSet != primitiveSetEnd; ++primitiveSet) in RenderSeparateDataShape()178 NW_ASSERT((*primitiveSet).IsValid()); in RenderSeparateDataShape()180 currentPrimitiveIndex < (*primitiveSet).GetPrimitivesCount()); in RenderSeparateDataShape()182 s32 boneIndexCount = (*primitiveSet).GetBoneIndexTableCount(); in RenderSeparateDataShape()211 *primitiveSet, in RenderSeparateDataShape()216 m_RenderContext->RenderPrimitive((*primitiveSet).GetPrimitives(currentPrimitiveIndex)); in RenderSeparateDataShape()517 ResPrimitiveSet primitiveSet, in SetMatrixPalette() argument521 NW_ASSERT(primitiveSet.IsValid()); in SetMatrixPalette()530 bool isRigid = primitiveSet.GetSkinningMode() != ResPrimitiveSet::SKINNING_MODE_SMOOTH; in SetMatrixPalette()[all …]
644 … for (ResPrimitiveSetArray::iterator primitiveSet = (*shape).GetPrimitiveSets().begin(); in ForeachIndexStream() local645 primitiveSet != primitiveSetsEnd; ++primitiveSet) in ForeachIndexStream()647 … ResPrimitiveArray::iterator primitivesEnd = (*primitiveSet).GetPrimitives().end(); in ForeachIndexStream()648 … for (ResPrimitiveArray::iterator primitive = (*primitiveSet).GetPrimitives().begin(); in ForeachIndexStream()
130 ResPrimitiveSet primitiveSet,
180 ResPrimitiveSet primitiveSet = shape.GetPrimitiveSets(0); in operator() local181 s32 boneIndex = primitiveSet.GetBoneIndexTable(0); in operator()