Searched refs:posx (Results 1 – 2 of 2) sorted by relevance
42 f32 posx = 0.f; in GetRect() local48 posx = SM_LOWER_SCREEN_HALF_SIZE_W + pos.x; in GetRect()52 posx = SM_LOWER_SCREEN_HALF_SIZE_W + pos.x - rect.GetWidth()/2.f; in GetRect()56 posx = SM_LOWER_SCREEN_HALF_SIZE_W + pos.x; in GetRect()75 rect.MoveTo( posx, posy ); in GetRect()
47 f32 posx = static_cast<f32>(x); in CheckInner() local57 if ( colx < posx ) in CheckInner()59 if ( posx < colx + colw ) in CheckInner()