Searched refs:playableSoundMax (Results 1 – 6 of 6) sorted by relevance
345 int playableSoundMax; //!< プレイヤーで同時に再生できるサウンドの数です。 member350 : playableSoundMax( 0 ), in PlayerInfo()
364 ut::ResU32 playableSoundMax; // プレイヤー最大再生数 member
239 info->playableSoundMax = data->playableSoundMax; in ReadPlayerInfo()
242 for ( int i = 0; i < playerInfo.playableSoundMax ; i++ ) in GetRequiredMemSize()447 player->SetPlayableSoundCount( playerInfo.playableSoundMax ); in SetupSoundPlayer()452 for ( int i = 0; i < playerInfo.playableSoundMax ; i++ ) in SetupSoundPlayer()468 player->detail_SetPlayableSoundLimit( playerInfo.playableSoundMax ); in SetupSoundPlayer()
263 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader()
376 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader()