Searched refs:parameterLength (Results 1 – 1 of 1) sorted by relevance
155 const int parameterLength = resMaterial.GetShaderParameters(i).GetParameterLength(); in GetMemorySizeInternal() local157 bufferSize += sizeof(ResShaderParameterData) + sizeof(f32) * (parameterLength - 1); in GetMemorySizeInternal()391 const int parameterLength = resShaderParameter.GetParameterLength(); in CopyResMaterial() local394 …terMemory = allocator->Alloc(sizeof(ResShaderParameterData) + sizeof(f32) * (parameterLength - 1)); in CopyResMaterial()404 for (int j = 0; j < parameterLength; ++j) in CopyResMaterial()