Home
last modified time | relevance | path

Searched refs:pVecArray (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp697 …angle( const math::VEC2& pt1, const math::VEC2& pt2, const math::VEC2& pt3, math::VEC2 *pVecArray ) in BuildTriangle() argument
699 NW_NULL_ASSERT( pVecArray ); in BuildTriangle()
701 pVecArray[ 0 ] = pt1; in BuildTriangle()
702 pVecArray[ 1 ] = pt2; in BuildTriangle()
703 pVecArray[ 2 ] = pt3; in BuildTriangle()
715 math::VEC2 *pVecArray ) in BuildRectangle() argument
717 NW_NULL_ASSERT( pVecArray ); in BuildRectangle()
720 count += this->BuildTriangle( pt1, pt2, pt3, &pVecArray[count] ); in BuildRectangle()
721 count += this->BuildTriangle( pt1, pt3, pt4, &pVecArray[count] ); in BuildRectangle()
728 …hicsDrawing::BuildRectangle( const math::VEC2& pos, const math::VEC2& size, math::VEC2 *pVecArray ) in BuildRectangle() argument
[all …]
/NW4C-1.3.3/include/nw/demo/
Ddemo_GraphicsDrawing.h363 …ngle( const math::VEC2& pt1, const math::VEC2& pt2, const math::VEC2& pt3, math::VEC2 *pVecArray );
372 s32 BuildRectangle( const math::VEC2& pos, const math::VEC2& size, math::VEC2 *pVecArray );
391 math::VEC2 *pVecArray );
401 …32 BuildLine( const math::VEC2& pt1, const math::VEC2& pt2, f32 lineWidth, math::VEC2 *pVecArray );