Searched refs:pShaderBinary (Results 1 – 2 of 2) sorted by relevance
80 GraphicsDrawing::InitializeShape( void* pShaderBinary, size_t binarySize ) in InitializeShape() argument84 m_pShapeShaderBinary = pShaderBinary; in InitializeShape()90 m_ShapeShader.SetupBinary( pShaderBinary, 0, -1 ); in InitializeShape()
102 bool InitializeShape( void* pShaderBinary, size_t binarySize );