Searched refs:pItemName (Results 1 – 2 of 2) sorted by relevance
165 const char* pItemName,199 bool IsDataLoaded( const char* pItemName, u32 loadFlag = LOAD_ALL ) const;
161 const char* pItemName, in LoadData() argument168 SoundArchive::ItemId id = m_pSoundArchive->GetItemId( pItemName ); in LoadData()1107 bool SoundArchiveLoader::IsDataLoaded( const char* pItemName, u32 loadFlag ) const in IsDataLoaded() argument1111 SoundArchive::ItemId id = m_pSoundArchive->GetItemId( pItemName ); in IsDataLoaded()