Searched refs:outTime (Results 1 – 1 of 1) sorted by relevance
1715 register u32 outTime = fkeyUpdater.GetOutTime(); in ParticleFloatImmediate4KeyUpdater() local1745 else if (utime < outTime) in ParticleFloatImmediate4KeyUpdater()1784 else if (utime < outTime) in ParticleFloatImmediate4KeyUpdater()1826 register u32 outTime = fkeyUpdater.GetOutTime(); in ParticleVector3Immediate4KeyUpdater() local1856 else if (utime < outTime) in ParticleVector3Immediate4KeyUpdater()1896 else if (utime < outTime) in ParticleVector3Immediate4KeyUpdater()