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Searched refs:nodeName (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.3.3/tools/DccPlugin/Maya/scripts/
DNW4C_SetFrameExtensionList.mel92 string $nodeName;
95 $nodeName = $files[0];
99 $nodeName = "(Multi node is selected)";
103 $nodeName = "(None)";
105 text -e -l $nodeName nw4cSetFrameExtensionList_NodeName;
DNW4C_SetUserData.mel861 string $nodeName;
866 $nodeName = GetSGNameWithMat($nodes[0]);
870 $nodeName = $nodes[0];
875 $nodeName = "(Multi node is selected)";
879 $nodeName = "(None)";
881 text -e -l $nodeName nw4cSetUserData_NodeName;
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_Model.cpp200 const char* nodeName = nodeVisibilityMember.GetNodeName(); in BindVisibilityAnim() local
201 const int visibilityIndex = GetResModel().GetMeshNodeVisibilitiesIndex(nodeName); in BindVisibilityAnim()
580 const char* nodeName = member.GetNodeName(); in GetAnimTargetObject() local
582 ResMeshNodeVisibilityData* ptr = GetResModel().GetMeshNodeVisibilities(nodeName).ptr(); in GetAnimTargetObject()