Home
last modified time | relevance | path

Searched refs:modelResource (Results 1 – 21 of 21) sorted by relevance

/NW4C-1.3.3/sources/libraries/demo/
Ddemo_Particle.cpp150 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in Register() local
151 modelResource != modelsEnd; ++modelResource) in Register()
153 const char *resourceName = (*modelResource).GetName(); in Register()
169 … m_ResModels.PushBack(nw::gfx::ResDynamicCast<nw::gfx::ResParticleModel>(*modelResource)); in Register()
205 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in Register() local
206 modelResource != modelsEnd; ++modelResource) in Register()
208 nw::ut::ResTypeInfo resTypeInfo = (*modelResource).GetTypeInfo(); in Register()
211 … m_ResModels.PushBack(nw::gfx::ResDynamicCast<nw::gfx::ResParticleModel>(*modelResource)); in Register()
/NW4C-1.3.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp199 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
200 modelResource != modelsEnd; ++modelResource) in BuildResources()
204 (*modelResource), in BuildResources()
/NW4C-1.3.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp252 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
253 modelResource != modelsEnd; ++modelResource) in BuildResources()
257 (*modelResource) in BuildResources()
/NW4C-1.3.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp297 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in InitializeScenes() local
298 modelResource != modelsEnd; ++modelResource) in InitializeScenes()
300 nw::math::VEC3& translate = (*modelResource).GetTransform().translate; in InitializeScenes()
305 (*modelResource), in InitializeScenes()
/NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp334 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
335 modelResource != modelsEnd; ++modelResource) in BuildResources()
339 (*modelResource), in BuildResources()
/NW4C-1.3.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp390 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
391 modelResource != modelsEnd; ++modelResource) in BuildResources()
395 (*modelResource) in BuildResources()
/NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp219 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
220 modelResource != modelsEnd; ++modelResource) in BuildResources()
224 (*modelResource) in BuildResources()
/NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp311 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
312 modelResource != modelsEnd; ++modelResource) in BuildResources()
316 (*modelResource), in BuildResources()
355 (*modelResource), in BuildResources()
/NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp323 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
324 modelResource != modelsEnd; ++modelResource) in BuildResources()
329 (*modelResource), in BuildResources()
/NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp364 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
365 modelResource != modelsEnd; ++modelResource) in BuildResources()
369 (*modelResource) in BuildResources()
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp361 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in CreateParticle() local
362 modelResource != modelsEnd; ++modelResource) in CreateParticle()
366 nw::gfx::ResSceneObject((*modelResource).ptr())); in CreateParticle()
/NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp391 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
392 modelResource != modelsEnd; ++modelResource) in BuildResources()
396 (*modelResource) in BuildResources()
/NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp539 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
540 modelResource != modelsEnd; ++modelResource) in BuildResources()
544 (*modelResource) in BuildResources()
/NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp332 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
333 modelResource != modelsEnd; ++modelResource) in BuildResources()
335 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
/NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp332 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
333 modelResource != modelsEnd; ++modelResource) in BuildResources()
337 (*modelResource) in BuildResources()
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp665 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
666 modelResource != modelsEnd; ++modelResource) in BuildResources()
670 (*modelResource) in BuildResources()
674 if (::std::strcmp((*modelResource).GetName(), "Plane") == 0) in BuildResources()
684 else if (::std::strcmp((*modelResource).GetName(), "Male") == 0) in BuildResources()
/NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp351 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
352 modelResource != modelsEnd; ++modelResource) in BuildResources()
354 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
/NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp329 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
330 modelResource != modelsEnd; ++modelResource) in BuildResources()
334 (*modelResource) in BuildResources()
/NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp354 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
355 modelResource != modelsEnd; ++modelResource) in BuildResources()
357 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp717 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
718 modelResource != modelsEnd; ++modelResource) in BuildResources()
722 (*modelResource) in BuildResources()
726 if (::std::strcmp((*modelResource).GetName(), "Plane") == 0) in BuildResources()
736 else if (::std::strcmp((*modelResource).GetName(), "Male") == 0) in BuildResources()
/NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp546 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
547 modelResource != modelsEnd; ++modelResource) in BuildResources()
551 (*modelResource) in BuildResources()