| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_Particle.cpp | 150 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in Register() local 151 modelResource != modelsEnd; ++modelResource) in Register() 153 const char *resourceName = (*modelResource).GetName(); in Register() 169 … m_ResModels.PushBack(nw::gfx::ResDynamicCast<nw::gfx::ResParticleModel>(*modelResource)); in Register() 205 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in Register() local 206 modelResource != modelsEnd; ++modelResource) in Register() 208 nw::ut::ResTypeInfo resTypeInfo = (*modelResource).GetTypeInfo(); in Register() 211 … m_ResModels.PushBack(nw::gfx::ResDynamicCast<nw::gfx::ResParticleModel>(*modelResource)); in Register()
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| /NW4C-1.3.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 199 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 200 modelResource != modelsEnd; ++modelResource) in BuildResources() 204 (*modelResource), in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 252 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 253 modelResource != modelsEnd; ++modelResource) in BuildResources() 257 (*modelResource) in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 297 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in InitializeScenes() local 298 modelResource != modelsEnd; ++modelResource) in InitializeScenes() 300 nw::math::VEC3& translate = (*modelResource).GetTransform().translate; in InitializeScenes() 305 (*modelResource), in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 334 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 335 modelResource != modelsEnd; ++modelResource) in BuildResources() 339 (*modelResource), in BuildResources()
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| /NW4C-1.3.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 390 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 391 modelResource != modelsEnd; ++modelResource) in BuildResources() 395 (*modelResource) in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 219 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 220 modelResource != modelsEnd; ++modelResource) in BuildResources() 224 (*modelResource) in BuildResources()
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| /NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 311 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 312 modelResource != modelsEnd; ++modelResource) in BuildResources() 316 (*modelResource), in BuildResources() 355 (*modelResource), in BuildResources()
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| /NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 323 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 324 modelResource != modelsEnd; ++modelResource) in BuildResources() 329 (*modelResource), in BuildResources()
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| /NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 364 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 365 modelResource != modelsEnd; ++modelResource) in BuildResources() 369 (*modelResource) in BuildResources()
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 361 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in CreateParticle() local 362 modelResource != modelsEnd; ++modelResource) in CreateParticle() 366 nw::gfx::ResSceneObject((*modelResource).ptr())); in CreateParticle()
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| /NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 391 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 392 modelResource != modelsEnd; ++modelResource) in BuildResources() 396 (*modelResource) in BuildResources()
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| /NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 539 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 540 modelResource != modelsEnd; ++modelResource) in BuildResources() 544 (*modelResource) in BuildResources()
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| /NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 332 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 333 modelResource != modelsEnd; ++modelResource) in BuildResources() 335 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 332 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 333 modelResource != modelsEnd; ++modelResource) in BuildResources() 337 (*modelResource) in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 665 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 666 modelResource != modelsEnd; ++modelResource) in BuildResources() 670 (*modelResource) in BuildResources() 674 if (::std::strcmp((*modelResource).GetName(), "Plane") == 0) in BuildResources() 684 else if (::std::strcmp((*modelResource).GetName(), "Male") == 0) in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 351 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 352 modelResource != modelsEnd; ++modelResource) in BuildResources() 354 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 329 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 330 modelResource != modelsEnd; ++modelResource) in BuildResources() 334 (*modelResource) in BuildResources()
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| /NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 354 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 355 modelResource != modelsEnd; ++modelResource) in BuildResources() 357 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 717 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 718 modelResource != modelsEnd; ++modelResource) in BuildResources() 722 (*modelResource) in BuildResources() 726 if (::std::strcmp((*modelResource).GetName(), "Plane") == 0) in BuildResources() 736 else if (::std::strcmp((*modelResource).GetName(), "Male") == 0) in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 546 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 547 modelResource != modelsEnd; ++modelResource) in BuildResources() 551 (*modelResource) in BuildResources()
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