Home
last modified time | relevance | path

Searched refs:minValue (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ParticleSet.cpp1473 f32 minValue = floatInitializer.GetMinValue(); in InitializeParticles() local
1477 NW_ASSERT(minValue <= maxValue); in InitializeParticles()
1479 if (minValue > maxValue) in InitializeParticles()
1481 f32 swap = minValue; in InitializeParticles()
1482 minValue = maxValue; in InitializeParticles()
1487 f32 diff = maxValue - minValue; in InitializeParticles()
1495 f32 value = minValue + this->m_ParticleRandom.Next((int)(diff + 1)); in InitializeParticles()