Searched refs:memoryArray (Results 1 – 1 of 1) sorted by relevance
43 void* memoryArray = allocator->Alloc(sizeof(VertexLight*) * m_Description.maxVertexLights); in Create() local44 …lightSet->m_VertexLights = VertexLightArray(memoryArray, m_Description.maxVertexLights, allocator); in Create()77 void* memoryArray = allocator->Alloc(sizeof(VertexLight*) * description.maxVertexLights); in Create() local78 … lightSet->m_VertexLights = VertexLightArray(memoryArray, description.maxVertexLights, allocator); in Create()