Searched refs:member (Results 1 – 7 of 7) sorted by relevance
79 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup() local81 void* object = GetAnimTargetObject(member); in CreateAnimGroup()85 if (member.GetObjectType() == anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM && in CreateAnimGroup()86 member.GetMemberType() == anim::ResTransformMember::MEMBER_TYPE_TRANSFORM) in CreateAnimGroup()93 target += member.GetMemberOffset(); in CreateAnimGroup()99 if (member.GetObjectType() == nw::anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM) in CreateAnimGroup()106 originalValue += member.GetMemberOffset(); in CreateAnimGroup()
570 anim::ResMeshMember member = ResStaticCast<anim::ResMeshMember>(anim); in GetAnimTargetObject() local571 int meshIndex = member.GetMeshIndex(); in GetAnimTargetObject()579 … anim::ResMeshNodeVisibilityMember member = ResStaticCast<anim::ResMeshNodeVisibilityMember>(anim); in GetAnimTargetObject() local580 const char* nodeName = member.GetNodeName(); in GetAnimTargetObject()624 anim::ResMaterialColorMember member = ResStaticCast<anim::ResMaterialColorMember>(anim); in GetMaterialIndex() local625 matName = member.GetMaterialName(); in GetMaterialIndex()631 … anim::ResTextureSamplerMember member = ResStaticCast<anim::ResTextureSamplerMember>(anim); in GetMaterialIndex() local632 matName = member.GetMaterialName(); in GetMaterialIndex()638 anim::ResTextureMapperMember member = ResStaticCast<anim::ResTextureMapperMember>(anim); in GetMaterialIndex() local639 matName = member.GetMaterialName(); in GetMaterialIndex()[all …]
747 anim::ResMaterialColorMember member = ResStaticCast<anim::ResMaterialColorMember>(anim); in GetAnimTargetObject() local748 const char* matName = member.GetMaterialName(); in GetAnimTargetObject()750 member.SetResMaterialPtr(NW_ANY_TO_PTR_VALUE(mat.ptr())); in GetAnimTargetObject()757 … anim::ResTextureSamplerMember member = ResStaticCast<anim::ResTextureSamplerMember>(anim); in GetAnimTargetObject() local758 const char* matName = member.GetMaterialName(); in GetAnimTargetObject()759 int mapperIndex = member.GetTextureMapperIndex(); in GetAnimTargetObject()761 member.SetResMaterialPtr(NW_ANY_TO_PTR_VALUE(mat.ptr())); in GetAnimTargetObject()773 anim::ResTextureMapperMember member = ResStaticCast<anim::ResTextureMapperMember>(anim); in GetAnimTargetObject() local774 const char* matName = member.GetMaterialName(); in GetAnimTargetObject()775 int mapperIndex = member.GetTextureMapperIndex(); in GetAnimTargetObject()[all …]
25 void ClearMaterialHash(ResAnimGroupMember member) in ClearMaterialHash() argument27 ResMaterial material(reinterpret_cast<void*>(member.GetResMaterialPtr())); in ClearMaterialHash()29 switch(member.GetObjectType()) in ClearMaterialHash()290 anim::ResMemberAnim member = m_AnimData.GetMemberAnimSet(animIdx); in TryBind() local291 const int bindTargetIdx = animGroup->GetResAnimGroupMemberIndex(member.GetPath()); in TryBind()1098 anim::ResAnimGroupMember member = animGroup->GetResAnimGroupMember(memberIdx); in EvaluateMember() local1102 if (member.GetObjectType() == anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_MAPPER && in EvaluateMember()1103 member.GetMemberType() == anim::ResTextureMapperMember::MEMBER_TYPE_TEXTURE) in EvaluateMember()1137 (member.GetObjectType() == anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM) && in EvaluateMember()1138 (member.GetMemberType() == anim::ResTransformMember::MEMBER_TYPE_TRANSFORM) in EvaluateMember()[all …]
117 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup() local119 void* object = GetAnimTargetObject(member); in CreateAnimGroup()123 if(member.GetObjectType() == anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM && in CreateAnimGroup()124 member.GetMemberType() == anim::ResTransformMember::MEMBER_TYPE_TRANSFORM) in CreateAnimGroup()131 target += member.GetMemberOffset(); in CreateAnimGroup()139 switch (member.GetObjectType()) in CreateAnimGroup()143 switch (member.GetMemberType()) in CreateAnimGroup()156 … ut::AddOffsetToPtr(m_OriginalValue.GetViewUpdater().ptr(), member.GetMemberOffset()); in CreateAnimGroup()162 … ut::AddOffsetToPtr(m_OriginalValue.GetProjectionUpdater().ptr(), member.GetMemberOffset()); in CreateAnimGroup()
212 nw::anim::ResBoneMember member = ResStaticCast<nw::anim::ResBoneMember>(anim); in GetAnimTargetObject() local213 const char* boneName = member.GetBoneName(); in GetAnimTargetObject()
501 ResMemberAnim member = GetMemberAnimSet(i); in Setup() local502 result |= member.Setup(allocator, graphicsFile); in Setup()514 ResMemberAnim member = GetMemberAnimSet(i); in Cleanup() local515 member.Cleanup(); in Cleanup()