Searched refs:m_pSoundActor (Results 1 – 2 of 2) sorted by relevance
63 m_pSoundActor = NULL; in Initialize()480 if ( m_pSoundActor != NULL ) in Update()482 m_ActorParam = m_pSoundActor->detail_GetActorParam(); in Update()711 NW_ASSERT( m_pSoundActor == NULL ); in AttachSoundActor()713 m_pSoundActor = actor; in AttachSoundActor()728 NW_ASSERT( actor == m_pSoundActor ); in DetachSoundActor()731 m_pSoundActor = NULL; in DetachSoundActor()
410 SoundActor* m_pSoundActor; variable