Searched refs:m_pShapeShaderBinary (Results 1 – 2 of 2) sorted by relevance
36 m_pShapeShaderBinary( NULL ), in GraphicsDrawing()84 m_pShapeShaderBinary = pShaderBinary; in InitializeShape()171 if ( m_pShapeShaderBinary && m_ShapeAllocator ) in DestroyShape()173 os::SafeFree( m_pShapeShaderBinary, m_ShapeAllocator ); in DestroyShape()
470 void* m_pShapeShaderBinary; variable