Searched refs:m_pShaderBinary (Results 1 – 2 of 2) sorted by relevance
30 const u32* binary = m_pShaderBinary; in AnalyzeBinary()41 … m_ExeImageInfo[ i ] = reinterpret_cast< const ExeImageInfo* >( (u8*)m_pShaderBinary + *binary ); in AnalyzeBinary()
58 : m_pShaderBinary( reinterpret_cast<const u32*>(shaderBinary) ), in ShaderBinaryInfo()772 const u32* m_pShaderBinary; variable