Searched refs:m_btnParticleResFile (Results 1 – 2 of 2) sorted by relevance
186 LytResourceFile m_btnParticleResFile; variable
240 m_btnParticleResFile.clyt = "Button.bclyt"; in InitializeScene()241 m_btnParticleResFile.clan.push_back( "Button_ButtonOn.bclan" ); in InitializeScene()242 m_btnParticleResFile.clan.push_back( "Button_ButtonOff.bclan" ); in InitializeScene()243 …l->CreateSmLayoutResource( NW_DEMO_FILE_PATH(L"LayoutParticleButton.arc"), m_btnParticleResFile ); in InitializeScene()