Searched refs:m_UniformDataIndex (Results 1 – 4 of 4) sorted by relevance
54 || m_UniformDataIndex + UNIFORM_DATA_USE_MAX > UNIFORM_DATA_NUM in SetUniformDataEnd()196 m_UniformAddress.addrTexCoord = m_UniformDataIndex; in SetUpTextureCoords()197 nw::math::VEC4* pTexCoord = &m_UniformData[ m_UniformDataIndex ]; in SetUpTextureCoords()199 std::memcpy( &m_UniformData[ m_UniformDataIndex ], in SetUpTextureCoords()203 m_UniformDataIndex += texCoordNum; in SetUpTextureCoords()228 nw::math::VEC4* __restrict pQuadInfo = &m_UniformData[ m_UniformDataIndex ]; in SetUpQuad()234 m_UniformAddress.addrSizeAndVtx = m_UniformDataIndex; in SetUpQuad()235 ++m_UniformDataIndex; in SetUpQuad()
707 if ( m_UniformDataIndex > 0 ) in UniformAndDraw()709 const u32 size = SetUniformCommand(m_UniformDataBuffer, m_UniformDataIndex); in UniformAndDraw()711 m_UniformDataIndex = 0; in UniformAndDraw()
800 m_UniformDataIndex(0), in RectDrawer()856 && m_UniformDataIndex == 0 in DrawBegin()1449 && m_UniformDataIndex == 0 in BuildTextCommand()1630 m_UniformAddress.addrTexCoord = m_UniformDataIndex; in BuildTextCommand()1631 math::VEC4* __restrict pTexCoord = &m_UniformData[m_UniformDataIndex]; in BuildTextCommand()1634 ++m_UniformDataIndex; in BuildTextCommand()1639 m_UniformAddress.addrSizeAndVtx = m_UniformDataIndex; in BuildTextCommand()1640 math::VEC4* __restrict pQuadInfo = &m_UniformData[m_UniformDataIndex]; in BuildTextCommand()1643 ++m_UniformDataIndex; in BuildTextCommand()1654 || m_UniformDataIndex + 1 + 1 > UNIFORM_DATA_NUM in BuildTextCommand()[all …]
347 u8 m_UniformDataIndex; variable