Searched refs:m_SoundIndex (Results 1 – 1 of 1) sorted by relevance
116 u32 m_SoundIndex; member in HioSoundArchiveApp144 m_SoundIndex = 0; in OnInitialize()275 m_SoundIndex = 0; in OpenSoundArchive()318 m_SoundIndex = 0; in CloseSoundArchive()347 nw::snd::SoundArchive::ItemId id = m_Archive.GetSoundIdFromIndex( m_SoundIndex ); in OnDrawUpLCD()374 if ( m_SoundIndex == 0 ) in OnUpdatePad()376 m_SoundIndex = m_SoundCount - 1; in OnUpdatePad()380 m_SoundIndex -= 1; in OnUpdatePad()385 if ( m_SoundIndex == m_SoundCount - 1 ) in OnUpdatePad()387 m_SoundIndex = 0; in OnUpdatePad()[all …]