Searched refs:m_SkipUpdateAdpcmLoop (Results 1 – 2 of 2) sorted by relevance
297 bool m_SkipUpdateAdpcmLoop; variable
76 m_SkipUpdateAdpcmLoop = false; in Initialize()1503 m_SkipUpdateAdpcmLoop = false; in UpdatePlayingBlockIndex()1582 m_SkipUpdateAdpcmLoop = true; in UpdateDataLoopAddress()